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Monday December 9, 2024 4:30pm - 5:00pm PST
With digital content permeating all disciplines of experience design, media-driven lighting can augment screen-based, high-resolution storytelling for a deeper immersion and a transformed environment – utilizing scale and proximity to extend the digital experience off the screen and into three-dimensional space for true-to-size human interactions. Inherently lo-res, abstract, and evocative, these interventions can have an even greater impact than a representational experience made up of millions of pixels, and can complement a high-res expression, expanding the literal storytelling and wrapping the spectator in a compelling visual landscape of architecture and space. This presentation will examine the way a number of award-winning projects have created a true immersivity in environments ranging from indoor experience centers to exterior, city-scaled developments. In addition to discussing the design evolution, from intent to implementation, we will reveal some of the technical challenges and opportunities afforded in each case. Below project examples, along with others TBD, may be drawn on to spark the conversation

This session is co-presented with frame:work, a community of live & virtual pixel makers.
Speakers
avatar for Michael Stiller

Michael Stiller

Creative Director, Michael Stiller Design
Michael Stiller is an artist, designer, interactive technologist, and teacher whose career has spanned the worlds of dance, performance, architecture, and entertainment. Michael found his first métier in 1984, creating physical and projected artworks in New York’s vibrant downtown... Read More →

Monday December 9, 2024 4:30pm - 5:00pm PST
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